Rumors/Speculations (seen floating around, but not officially confirmed by Rob, Doug, or playtesters):
| Card Name |
Card Type |
Numbers |
Keywords |
Special Ability |
Tin # |
| Amasai the Raider |
Hero (Red) |
|
|
|
|
| Ashdod |
Site (Red) |
N/A |
|
While this Site is occupied, your Philistine Evil Characters may use O.T. Enhancements of any evil brigade except orange and pale green. |
6 |
| Assyria's Tribute |
Artifact |
|
|
While you are blocking with an Assyrian, negate all special abilities on Enhancements and Heroes. Cannot be negated during the battle phase. May be used twice per game. |
7 |
| Caleb |
Hero (Red) |
10/7 |
Warrior Class |
Remove an evil giant from the game. You may use opponent's unoccupied Site for access. May band to Men of Judah. |
1 |
| Caleb's Sword |
Good Enhancement (Red) |
3/2 |
Weapon Class |
"You may discard an Evil Weapon Class Enhancement" |
1 |
| Egyptian Spear |
Evil Enhancement (Gold) |
3/2 |
Weapon Class, Egyptian |
"Discard the top card of opponent's deck. If it is a Lost Soul, put it in play instead." |
1 |
| Egyptian Warden |
Evil Character (Gold) |
|
|
|
|
| Emperor Otho |
Evil Character |
|
|
|
|
| Goliath's Armor |
Evil Enhancement (Black) |
0/5 |
Weapon Class, Goliath May Retain As A Weapon |
Bearer is immune to purple brigade. Cannot be negated. |
6 |
| Heavy Taxes |
Evil Enhancement |
|
|
|
|
| Huge Egyptian |
Evil Character (Gold) |
9/9 |
Warrior Class, Egyptian |
Discard the top card of opponent's deck. If it is a Lost Soul, put it in play instead. |
1 |
| Jacob |
Hero (Blue) |
6/5 |
|
|
|
| Joakim, son of Joshua |
Hero (Teal) |
8/7 |
Zerubbabel's Temple High Priest |
If Zerubbabel's Temple is in play, this Hero may use O.T. Enhancements of any good brigade. May band to Eliashib the High Priest. |
8 |
| Joel |
Hero |
|
|
|
|
| Joiada the High Priest |
Hero (Teal) |
|
Zerubbabel's Temple High Priest |
|
8 |
| King Asnappar |
Evil Character (Pale Green) |
11/7 |
Warrior Class, Assyrian King |
You may capture an Egyptian or a Syrian or you may transfer a captured character from your territory to opponent's Land of Bondage. |
7 |
| Men of Judah |
Hero (Red) |
12/12 |
Army |
|
1 |
| Mephibosheth |
Hero (Purple) |
|
|
|
|
| Naharai |
|
|
|
|
|
| Philistine Armor Bearer |
Evil Character (Black) |
6/6 |
Warrior Class, Philistine |
You may exchange this card with an Evil Philistine in your deck or discard pile. Evil Enhancements remain in battle. Cannot be negated. |
|
| Royal Parade |
Good Enhancement (Purple) |
1/1 |
|
If used by royalty, interrupt the battle and ignore one evil character. |
|
| The Destroyer |
|
|
|
|
|
| The Twelve-Fingered Giant |
Evil Character (Black) |
6/12 |
Warrior Class, Philistine Giant |
Negate all banding abilities. Cannot be negated. |
6 |
| Zerubbabel's Temple |
Good Fortress |
|
Holds one Temple Artifact, except Ark of the Covenant and Tables of the Law |
Protect your Zerubbabel's Temple Priests from capture, conversion and removal from the game. Only one good Temple or Tabernacle may be in a player's territory. |
8 |